* Suffers a 25% damage penalty against cloth armor.
* Suffers a 25% damage penalty against ghost armor, like all physical damage types.
Note: Bows, crossbows, pistols, muskets, spearsSpears, 2h spears, daggers and rapiers all deal stab damage, as well as numerous Archer classes skills and some Swordsman classes skills.
== Hit (Blunt, Strike) ==
== Magic ==
* Deals 50% additional damage against ghost armor.
Note: As you can see, magic damage doesn't suffer any penalty. This is because most magic damage dealing spells are associated with an element. Elements possess their own bonus/penalty chart.<br>Note: Wizard classes auto-attacks, regardless of the weapon equipped, as well as most of their skills, deal magic damage. Numerous Cleric classes skills deal magic damage as well, this includes Sadhu's Out-of-Body melee attacks.<br>Note: As you can see, magic damage doesn't suffer any penalty. This is because most magic damage dealing spells are associated with an element. Elements possess their own bonus/penalty chart.
== Missile ==
* Suffers a 25% damage penalty against M size enemies.
* Suffers a 50% damage penalty against L size enemies.
* Suffers a 50% damage penalty against XL size enemies.
Note: Bows, crossbows, pistols(?), muskets(?)
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--[[User:Musteque|Musteque]] ([[User talk:Musteque|talk]]) 09:04, 22 October 2015 (CEST)