Scout

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Scout
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Job NPC Scout Master
Starting Rank 4
Weapons
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Max Circle 3
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Scouts specialize in reconnaissance and infiltration. They use stealth to hide themselves and convey the enemy's situation to allies for an advantage in battle.



Quest[edit]

Circle 1 Advancement[edit]

Circle 2 Advancement[edit]

Circle 3 Advancement[edit]

Skills and Attributes[edit]

Icon scout camouflage.png
Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. = (33 + skill level * 4,5) blocking count = (skill level * 5)

movement speed = -(mspd * ( 1 - 0.1 ) * skill level)

76 sec 5 1
Stance Mount Target Property Type Gem
• none • no self none none • none •
Attributes
none
Skill-Table
Skilllevel Effect SP-Consumption Cooldown
1 Blockcount: 5 hits

Movementspeed: -(MSPD*0.9)

33 SP 76 seconds
2 Blockcount: 10 hits

Movementspeed: -(MSPD*0.8)

37 SP 76 seconds
3 Blockcount: 15 hits

Movementspeed: -(MSPD*0.7)

42 SP 76 seconds
4 Blockcount: 20 hits

Movementspeed: -(MSPD*0.6)

46 SP 76 seconds
5 Blockcount: 25 hits

Movementspeed: -(MSPD*0.5)

51 SP 76 seconds
Icon scout fluflu.png
Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Fires a musical arrow to a target. Enemies nearby the target will be afflicted with [Fear]. = (30 + skill level * 5) attack = 149.7 + ( skill level - 1 ) * 36.9

duration = ( 8 + skill level * 0.2 )
enemy count = 5

61 sec 15 1
Stance Mount Target Property Type Gem
Two-hand Bow • BowShield • BowDagger • BowPistol • BowCannon yes on enemy Melee Property Attack Missile-type Attack Yonazolem Gem
Attributes
Flu Flu: Enhance

Increases the damage dealt on an enemy with [Flu Flu] by 1% per attribute level.

Flu Flu: Debuff Count

Increases the number of enemies influenced by [Flu Flu] by 1 per attribute level. Increase the SP-Consumption by 5 SP. Increase the Cooldown by 5 seconds.

Skill-Table
Skilllevel Effect SP-Consumption Cooldown
1 Attack: 149 per hit

Duration: 8 seconds
Target Count: 5

35 SP 61 seconds
2 Attack: 186 per hit

Duration: 8 seconds
Target Count: 5

40 SP 61 seconds
3 Attack: Attack: 223 per hit

Duration: 8 seconds
Target Count: 5

45 SP 61 seconds
4 Attack: 260 per hit

Duration: 8 seconds
Target Count: 5

50 SP 61 seconds
5 Attack: 297 per hit

Duration: 8 seconds
Target Count: 5

55 SP 61 seconds
6 Attack: 334 per hit

Duration: 8 seconds
Target Count: 5

60 SP 61 seconds
7 Attack: 371 per hit

Duration: 8 seconds
Target Count: 5

65 SP 61 seconds
8 Attack: 408 per hit

Duration: 8 seconds
Target Count: 5

70 SP 61 seconds
9 Attack: 444 per hit

Duration: 8 seconds
Target Count: 5

75 SP 61 seconds
10 Attack: 481 per hit

Duration: 8 seconds
Target Count: 5

80 SP 61 seconds
11 Attack: 518 per hit

Duration: 8 seconds
Target Count: 5

85 SP 61 seconds
12 Attack: 555 per hit

Duration: 8 seconds
Target Count: 5

90 SP 61 seconds
13 Attack: 592 per hit

Duration: 8 seconds
Target Count: 5

95 SP 61 seconds
14 Attack: 629 per hit

Duration: 8 seconds
Target Count: 5

100 SP 61 seconds
15 Attack: 666 per hit

Duration: 8 seconds
Target Count: 5

105 SP 61 seconds
Icon scout flareshot.png
Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Temporarily hide yourself away from an enemy's vision. You become exposed when you jump or attack. = ( 32 + skill level * 5.40 ) damage = ( 118 + skill level * 34 ) 41 sec 15 1
Stance Mount Target Property Type Gem
Two-hand Bow • BowShield • BowDagger • BowPistol • BowCannon yes ground Melee Proterty Attack Missile-type Attack High Vubbe Archer Gem
Attributes
Flare Shot: Enhance

Increases the damage dealt on an enemy with [Flare Shot] by 1% per attribute level.

Skill-Table
Skilllevel Effect SP-Consumption Cooldown
1 Attack: 159 per hit

Duration: 11 seconds

37 SP 41 seconds
2 Attack: 186 per hit

Duration: 12 seconds

42 SP 41 seconds
3 Attack: 220 per hit

Duration: 13 seconds

47 SP 41 seconds
4 Attack: 254 per hit

Duration: 14 seconds

53 SP 41 seconds
5 Attack: 288 per hit

Duration: 15 seconds

58 SP 41 seconds
6 Attack: 322 per hit

Duration: 16 seconds

64 SP 41 seconds
7 Attack: 356 per hit

Duration: 17 seconds

69 SP 41 seconds
8 Attack: 390 per hit

Duration: 18 seconds

74 SP 41 seconds
9 Attack: 424 per hit

Duration: 19 seconds

80 SP 41 seconds
10 Attack: 458 per hit

Duration: 20 seconds

85 SP 41 seconds
11 Attack: 492 per hit

Duration: 21 seconds

91 SP 41 seconds
12 Attack: 526 per hit

Duration: 22 seconds

96 SP 41 seconds
13 Attack: 560 per hit

Duration: 23 seconds

101 SP 41 seconds
14 Attack: 594 per hit

Duration: 24 seconds

107 SP 41 seconds
15 Attack: 628 per hit

Duration: 25 seconds

112 SP 41 seconds
Icon scout cloaking.png
Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Temporarily hide yourself away from an enemy's vision. You become exposed when you jump or attack. = 30 + skill level * 5.1 duration = 20 + skilllevel * 3 35 sec 15 1
Stance Mount Target Property Type Gem
• none • no self Melee Property Attack Melee-type Attack Sakmoli Gem
Attributes
Cloaking: Physical Damage

Deals additional damage equal to 50% physical attack to the next used attacking skill during [Cloaking]. Increase the SP-Consumption by 10 SP.

Cloaking: Increased Movement Speed

Increases the movement speed of [Cloaking] by 1 per attribute level. Increase the SP-Consumption by 6 SP.

Skill-Table
Skilllevel Effect SP-Consumption Cooldown
1 Duration: 23 seconds 35 SP 35 seconds
2 Duration: 23 seconds 40 SP 35 seconds
3 Duration: 29 seconds 45 SP 35 seconds
4 Duration: 32 seconds 50 SP 35 seconds
5 Duration: 35 seconds 55 SP 35 seconds
6 Duration: 38 seconds 60 SP 35 seconds
7 Duration: 41 seconds 65 SP 35 seconds
8 Duration: 44 seconds 70 SP 35 seconds
9 Duration: 47 seconds 75 SP 35 seconds
10 Duration: 50 seconds 80 SP 35 seconds
11 Duration: 53 seconds 86 SP 35 seconds
12 Duration: 56 seconds 91 SP 35 seconds
13 Duration: 59 seconds 96 SP 35 seconds
14 Duration: 62 seconds 101 SP 35 seconds
15 Duration: 65 seconds 106 SP 35 seconds
Icon scout undistance.png
Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Distort the sense of distance to make attacks from allies possible outside their range. 0 SP duration = 10 + skill level * 1 40 sec 10 2
Stance Mount Target Property Type Gem
• none • no self Melee Property Attack Buff Red Zigri Gem
Attributes
Perspective Distortion: Physical Damage

Increases the physical attack of allies within the range of [Perspective Distortion] by 5% per attribute level.

Skill-Table
Skilllevel Effect SP-Consumption Cooldown
1 Duration: 11 seconds

Consume 3 SP per second

0 SP 40 seconds
2 Duration: 12 seconds

Consume 3 SP per second

0 SP 40 seconds
3 Duration: 13 seconds

Consume 3 SP per second

0 SP 40 seconds
4 Duration: 14 seconds

Consume 3 SP per second

0 SP 40 seconds
5 Duration: 15 seconds

Consume 3 SP per second

0 SP 40 seconds
6 Duration: 16 seconds

Consume 3 SP per second

0 SP 40 seconds
7 Duration: 17 seconds

Consume 3 SP per second

0 SP 40 seconds
8 Duration: 18 seconds

Consume 3 SP per second

0 SP 40 seconds
9 Duration: 19 seconds

Consume 3 SP per second

0 SP 40 seconds
10 Duration: 20 seconds

Consume 3 SP per second

0 SP 40 seconds
Icon scout scan.png
Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Show hidden items and enemies within range. = ( 35 + skill level * 5.5 ) duration = ( 8 + skill level * 2 )

movement speed = -(mspd * 1 - 0.1 * skill level)

58 sec 5 3
Stance Mount Target Property Type Gem
• none • yes on ground Melee Property Attack Missile-type Attack • unknown •
Attributes
Scan: Confusion

Enemies within the range of [Scan] have a chance to be afflicted with [Confusion] for 5 seconds. Increases the chance by 10% per attribute level. Increase the SP-Consumption by 18 SP.

Skill-Table
Skilllevel Effect SP-Consumption Cooldown
1 Duration: 10 seconds 40 SP 41 seconds
2 Duration: 12 seconds 45 SP 41 seconds
3 Duration: 14 seconds 51 SP 41 seconds
4 Duration: 16 seconds 56 SP 41 seconds
5 Duration: 18 seconds 62 SP 41 seconds
Icon scout splitarrow.png
Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. = (12 + skill level * 5) damage = 332.96 + ( skill level - 1) * 74.57

bounced arrow attack = 200%

0 sec 5 3
Stance Mount Target Property Type Gem
Two-hand Bow • BowShield • BowDagger • BowPistol • BowCannon yes on enemy Melee Property Attack Missile-type Attack • unknown •
Attributes
Split Arrow: Enhance

Increases the damage dealt on an enemy with [Split Arrow] by 1% per attribute level.

Skill-Table
Skilllevel Effect SP-Consumption Cooldown
1 Attack: 332 per hit

Bounced Attack: 200%

17 SP 0 seconds
2 Attack: 407 per hit

Bounced Attack: 200%

22 SP 0 seconds
3 Attack: 482 per hit

Bounced Attack: 200%

27 SP 0 seconds
4 Attack: 556 per hit

Bounced Attack: 200%

32 SP 0 seconds
5 Attack: 631 per hit

Bounced Attack: 200%

37 SP 0 seconds

Combos and Synergies[edit]


Builds[edit]

This section contains different build which are designed with Scout as a core class.