Weapons can be equipped to improve a character's powers. Classes and skills govern the the type of weapon that can be used. Some weapons are one-handed, and can be used alongside a shield or an off-hand weapon. Some are two-handed. Physical based weapons are affected by STR and DEX. Magic based weapons are affected by INT. Note that maces and wands, while being primarily physical attack based, will also give a magic attack bonus, these weapons are a good choice for hybrid characters. Also note also that Wizard classes will always deal magic damage regardless of the equipped weapon, making physical based weapons not recommended for them. This is because all the Wizard classes auto-attacks throw a magic bolt.
Weapons come in four rarity tiers: normal, magic, rare and unique. These tiers can be distinguished by the weapon's background and name color. Rarers weapons offer stronger attributes.
Here is a list of all the known weapon types.
|Crossbow||Main hand||Ranged||Stab||Archer classes|
|Mace||Main hand||Melee||Hit||All except Archer classes|
|Sword||Main hand||Melee||Slash||All except Archer classes|
|2H Sword||Two-handed||Melee||Slash||Highlander, Barbarian|
|Rod||Main hand||Melee||Magic||All except Archer classes|
|Wand||Main hand||Melee||Hit||All classes|