Difference between revisions of "Weapons"

From Tree of Savior Wiki
Jump to: navigation, search
(List of Weapons)
 
(13 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Here is a list of all the known weapon types. Physical based weapons are affected by STR and DEX. Magic based weapons are affected by INT. Note that maces and wands, while being primarily physical attack based, will also give a magic attack bonus, these weapons are a good choice for hybrid characters. Note also that Wizard classes will always deal magic damage regardless of the equipped weapon, making physical based weapons not recommended for them. This is because all the Wizard classes auto-attacks throw a magic bolt.
+
= Introduction =
 +
Weapons can be equipped to improve a character's attack power and attributes. Classes and skills often govern the type of weapon that can be used. Some weapons are one-handed, and can be used alongside a shield or an off-hand weapon. Some are two-handed.
 +
 
 +
= Physical and Magical =
 +
Physical based weapons are affected by [http://wiki.tosbase.com/wiki/Stats#STR_.28Strength.29 STR] and [http://wiki.tosbase.com/wiki/Stats#DEX_.28Dexterity.29 DEX], each of them deal a specific type of damage: [http://wiki.tosbase.com/wiki/Damage_Type#Slash Slash], [http://wiki.tosbase.com/wiki/Damage_Type#Stab_.28Pierce.29 Stab] or [http://wiki.tosbase.com/wiki/Damage_Type#Hit_.28Blunt.2C_Strike.29 Hit]. Magic based weapons are affected by [http://wiki.tosbase.com/wiki/Stats#INT_.28Intelligence.29 INT]. Note that maces and wands, while being primarily physical attack based, will also give a magic attack bonus, these weapons are a good choice for hybrid characters. Also note also that Wizard classes will always deal magic damage regardless of the equipped weapon, making physical based weapons not recommended for them. This is because all the Wizard classes auto-attacks throw a magic bolt.
 +
 
 +
= Rarity Tiers =
 +
[[File:Rarity.jpg|300px|thumb|right|Rarity tiers: normal, magic, rare, unique]]
 +
Weapons come in four rarity tiers: '''normal''', '''magic''', '''rare''' and '''unique'''. These tiers can be distinguished by the weapon's background and name color. Rarers weapons offer stronger attributes.
 +
 
 +
= List of Weapon Types =
 +
Here is a list of all the known weapon categories.
  
 
{|class="wikitable sortable" style="width: 600px; background:transparent; "
 
{|class="wikitable sortable" style="width: 600px; background:transparent; "
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Weapon
+
!style="border: 1px solid #2b4c6a; background-color:#5799d4; color: white;" | Weapon
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Slot
+
!style="border: 1px solid #2b4c6a; background-color:#5799d4; color: white;" | Slot
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Reach
+
!style="border: 1px solid #2b4c6a; background-color:#5799d4; color: white;" | Reach
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Damage
+
!style="border: 1px solid #2b4c6a; background-color:#5799d4; color: white;" | Damage
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Class
+
!style="border: 1px solid #2b4c6a; background-color:#5799d4; color: white;" | Class
 
|-
 
|-
 
| [http://www.tosbase.com/database/items/equipment/thbow/ Bow]
 
| [http://www.tosbase.com/database/items/equipment/thbow/ Bow]
 
| Two-handed
 
| Two-handed
 
| Ranged
 
| Ranged
| Stab
+
| Missle
 
| Archer classes
 
| Archer classes
 
|-
 
|-
Line 17: Line 28:
 
| Main hand
 
| Main hand
 
| Ranged
 
| Ranged
| Stab
+
| Missle
 
| Archer classes
 
| Archer classes
 
|-
 
|-
 
| [http://www.tosbase.com/database/items/equipment/pistol/ Pistol]
 
| [http://www.tosbase.com/database/items/equipment/pistol/ Pistol]
| Main hand
+
| Off-hand
 
| Ranged
 
| Ranged
| Stab
+
| Missle
 
| Schwarzer Reiter
 
| Schwarzer Reiter
 
|-
 
|-
Line 29: Line 40:
 
| Main hand
 
| Main hand
 
| Melee
 
| Melee
| Hit
+
| Blunt
 
| All except Archer classes
 
| All except Archer classes
 
|-
 
|-
Line 35: Line 46:
 
| Main hand
 
| Main hand
 
| Melee
 
| Melee
| Stab
+
| Pierce
 
| Hoplite
 
| Hoplite
 
|-
 
|-
Line 41: Line 52:
 
| Two-handed
 
| Two-handed
 
| Melee
 
| Melee
| Stab
+
| Pierce
 
| Cataphract
 
| Cataphract
 
|-
 
|-
Line 54: Line 65:
 
| Melee
 
| Melee
 
| Slash
 
| Slash
| Highlander, Barbarian.
+
| Highlander, Barbarian
 
|-
 
|-
 
| [http://www.tosbase.com/database/items/equipment/staff Rod]
 
| [http://www.tosbase.com/database/items/equipment/staff Rod]
Line 71: Line 82:
 
| Main hand
 
| Main hand
 
| Melee
 
| Melee
| Hit
+
| Blunt
 
| All classes
 
| All classes
 
|-
 
|-
| Rapier
+
| [http://www.tosbase.com/database/items/equipment/rapier Rapier]
 
| Main hand
 
| Main hand
 
| Melee
 
| Melee
| Stab
+
| Pierce
 
| Fencer
 
| Fencer
 
|-
 
|-
| [http://www.tosbase.com/database/items/equipment/?item_name=dagger Dagger]
+
| [http://www.tosbase.com/database/items/equipment/dagger Dagger]
 
| Off-hand
 
| Off-hand
 
| Melee
 
| Melee
| Stab
+
| Pierce
 
| All classes
 
| All classes
 
|-
 
|-
| Cannon
+
| [http://www.tosbase.com/database/items/equipment/cannon Cannon]
 
| Off-hand
 
| Off-hand
 
| Ranged
 
| Ranged
| ?
+
| Missle
 
| Cannoneer
 
| Cannoneer
 
|-
 
|-
Line 95: Line 106:
 
| Two-handed
 
| Two-handed
 
| Melee
 
| Melee
| Hit
+
| ?
 
| ?
 
| ?
 
|-
 
|-
Line 104: Line 115:
 
| ?
 
| ?
 
|-
 
|-
| Musket
+
| [http://www.tosbase.com/database/items/equipment/musket Musket]
 
| Two-handed
 
| Two-handed
 
| Ranged
 
| Ranged
| Stab
+
| Missle
 
| Musketeer
 
| Musketeer
 
|-
 
|-

Latest revision as of 17:30, 5 August 2016

Introduction[edit]

Weapons can be equipped to improve a character's attack power and attributes. Classes and skills often govern the type of weapon that can be used. Some weapons are one-handed, and can be used alongside a shield or an off-hand weapon. Some are two-handed.

Physical and Magical[edit]

Physical based weapons are affected by STR and DEX, each of them deal a specific type of damage: Slash, Stab or Hit. Magic based weapons are affected by INT. Note that maces and wands, while being primarily physical attack based, will also give a magic attack bonus, these weapons are a good choice for hybrid characters. Also note also that Wizard classes will always deal magic damage regardless of the equipped weapon, making physical based weapons not recommended for them. This is because all the Wizard classes auto-attacks throw a magic bolt.

Rarity Tiers[edit]

File:Rarity.jpg
Rarity tiers: normal, magic, rare, unique

Weapons come in four rarity tiers: normal, magic, rare and unique. These tiers can be distinguished by the weapon's background and name color. Rarers weapons offer stronger attributes.

List of Weapon Types[edit]

Here is a list of all the known weapon categories.

Weapon Slot Reach Damage Class
Bow Two-handed Ranged Missle Archer classes
Crossbow Main hand Ranged Missle Archer classes
Pistol Off-hand Ranged Missle Schwarzer Reiter
Mace Main hand Melee Blunt All except Archer classes
Spear Main hand Melee Pierce Hoplite
2H Spear Two-handed Melee Pierce Cataphract
Sword Main hand Melee Slash All except Archer classes
2H Sword Two-handed Melee Slash Highlander, Barbarian
Rod Main hand Melee Magic All except Archer classes
Staff Two-handed Ranged Magic Wizard classes
Wand Main hand Melee Blunt All classes
Rapier Main hand Melee Pierce Fencer
Dagger Off-hand Melee Pierce All classes
Cannon Off-hand Ranged Missle Cannoneer
Stick Two-handed Melee  ?  ?
Book  ?  ?  ?  ?
Musket Two-handed Ranged Missle Musketeer



--Musteque (talk) 23:28, 21 October 2015 (CEST)