Difference between revisions of "Templar"

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{{jobDesc
 
{{jobDesc
|Title=<b>Templar</b>
 
|Tabs=
 
<tabs>
 
<tab name="Male">[[File:Templar_M.gif]] </tab>
 
<tab name="Female">[[File:Templar_F.gif]]</tab>
 
</tabs>
 
 
|NPC= <b>Templar Master</b>
 
|NPC= <b>Templar Master</b>
 
|Rank= <b>7</b>
 
|Rank= <b>7</b>
|WeaponIcons= <!--- Add icons here --->
+
|WeaponIcons= {{Weapon |Sword|Mace||Rod|Shield|Dagger}}
 
|ArmorIcons= <!--- Add icons here --->
 
|ArmorIcons= <!--- Add icons here --->
 
|DamageType= <!--- Add icons here --->
 
|DamageType= <!--- Add icons here --->
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== Introduction ==
 
== Introduction ==
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Templars are the commander class that can form and manage guilds.<br/>
 +
Only the Templar classes can be the guild masters and choose the path a guild could take.<br/>
 +
For more info on the Guild system, please read the subsection below.<br/>
 +
 
The Templar is a Rank 7 Swordsman-type class.
 
The Templar is a Rank 7 Swordsman-type class.
  
 
= Skills =
 
= Skills =
 +
See the [http://www.tosbase.com/game/classes/Templar/ Templar] page to see all available Skills and Attributes.
  
 
= Attributes =
 
= Attributes =
 +
Templars have no Attributes however, they can build "Guild Towers" that have their own attributes.Guild Towers get upgraded using Talt and can level up until Guild lvl 15.
 +
 +
Attributes that can be upgraded in the Guild Towers are:
 +
 +
1.) Capacity, which increases the number of Guild Members (Starting number is 25 capping at 40 if the guild chooses to put points in Capacity alone)
 +
 +
2.) Stables, which increases the number of pet eggs the Guild can raise by 1 each point
 +
 +
3.) Farms, which allows the guild to farm Dilgeles which when grown can be harvested. Each plant is worth 50 Dilgeles and each point in the farm will raise the Dilgele capacity by 3
  
 
= Trivia =
 
= Trivia =
 
*Added to Korean Test Server on December 3rd 2015
 
*Added to Korean Test Server on December 3rd 2015
 +
----
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[[Category:Classes]]
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[[Category:Swordsman Tree]]

Latest revision as of 16:29, 27 August 2016

Templar
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Job NPC Templar Master
Starting Rank 7
Weapons
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Max Circle 3

Introduction[edit]

Templars are the commander class that can form and manage guilds.
Only the Templar classes can be the guild masters and choose the path a guild could take.
For more info on the Guild system, please read the subsection below.

The Templar is a Rank 7 Swordsman-type class.

Skills[edit]

See the Templar page to see all available Skills and Attributes.

Attributes[edit]

Templars have no Attributes however, they can build "Guild Towers" that have their own attributes.Guild Towers get upgraded using Talt and can level up until Guild lvl 15.

Attributes that can be upgraded in the Guild Towers are:

1.) Capacity, which increases the number of Guild Members (Starting number is 25 capping at 40 if the guild chooses to put points in Capacity alone)

2.) Stables, which increases the number of pet eggs the Guild can raise by 1 each point

3.) Farms, which allows the guild to farm Dilgeles which when grown can be harvested. Each plant is worth 50 Dilgeles and each point in the farm will raise the Dilgele capacity by 3

Trivia[edit]

  • Added to Korean Test Server on December 3rd 2015