Difference between revisions of "Scout"

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(Skills and Attributes)
(Skills and Attributes)
Line 34: Line 34:
 
<tabs>
 
<tabs>
 
<tab name="Camouflage">{|class="wikitable" style="width: 100%; background:#fcfcfc; "
 
<tab name="Camouflage">{|class="wikitable" style="width: 100%; background:#fcfcfc; "
!rowspan="8" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_camouflage.png|40px]]
+
!rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_camouflage.png|40px]]
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount
 
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle
 
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle
Line 47: Line 46:
 
|style="text-align:center;"| blocking count = (skill level * 5)
 
|style="text-align:center;"| blocking count = (skill level * 5)
 
movement speed = -(mspd * 1 - 0.1 * skill level)
 
movement speed = -(mspd * 1 - 0.1 * skill level)
|style="text-align:center;"| 76
+
|style="text-align:center;"| 76 sec
|style="text-align:center;"| no
 
 
|style="text-align:center;"| 5
 
|style="text-align:center;"| 5
 
|style="text-align:center;"| 1
 
|style="text-align:center;"| 1
 
|-
 
|-
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Stance
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Target
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Element
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Type
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" |
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" |
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Gem
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" |
 
 
|-
 
|-
 
|style="text-align:center;"| none  •  
 
|style="text-align:center;"| none  •  
|style="text-align:center;"|  
+
|style="text-align:center;"| no
|style="text-align:center;"|  
+
|style="text-align:center;"| self
|style="text-align:center;"|  
+
|style="text-align:center;"| none
|style="text-align:center;"|  
+
|style="text-align:center;"| none
|style="text-align:center;"|
 
 
|style="text-align:center;"|  
 
|style="text-align:center;"|  
 
|-
 
|-
Line 71: Line 67:
 
|-
 
|-
 
|colspan="9" style="text-align:center;"| none
 
|colspan="9" style="text-align:center;"| none
 +
|-
 +
</tab>
 +
 +
<tab name="Flu Flu">{|class="wikitable" style="width: 100%; background:transparent; "
 +
!rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_fluflu.png|40px]]
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle
 +
|-
 +
|style="text-align:center;"| Fires a musical arrow to a target. Enemies nearby the target will be afflicted with [Fear].
 +
|style="text-align:center;"| = (30 + skill level * 5)
 +
|style="text-align:center;"| attack = 149.7 + ( skill level - 1 ) * 36.9
 +
duration = ( 8 + skill level * 0.2 )
 +
enemy count = 5
 +
|style="text-align:center;"| 61 sec
 +
|style="text-align:center;"| 15
 +
|style="text-align:center;"| 1
 +
|-
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Gem
 +
|-
 +
|style="text-align:center;"| Two-hand Bow • BowShield • BowDagger • BowPistol • BowCannon
 +
|style="text-align:center;"| no
 +
|style="text-align:center;"| on enemy
 +
|style="text-align:center;"| [[image:melee.png|24px]]
 +
|style="text-align:center;"| [[image:missile.png|24px]]
 +
|style="text-align:center;"| [[image:Gem_Yonazolem.png|50px]]
 +
|-
 +
!colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes
 +
|-
 +
|colspan="3" style="text-align:center; width: 50% "| [[image:icon_scout_fluflu_enhance.png|40px|link="Flu_Flu:_Enhance"]]<br>
 +
Increases the damage dealt on an enemy with [Flu Flu] by 1% per attribute level.
 +
|colspan="3" style="text-align:center; width: 50% "| [[image:icon_scout_fluflu_debuffcount.png|40px|link="Flu_Flu:_Debuff_Count"]]
 +
Increases the number of enemies influenced by [Flu Flu] by 1 per attribute level. Increase the SP-Consumption by 5 SP. Increase the Cooldown by 5 seconds.
 
|-
 
|-
  
 
</tab>
 
</tab>
<tab name="Flu Flu">{|class="wikitable" style="width: 800px; background:transparent; "
+
 
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Skill
+
<tab name="Flare Shot">{|class="wikitable" style="width: 100%; background:transparent; "
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Max Level
+
!rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_flareshot.png|40px]]
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Type
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | SP-Consumption
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Cooldown
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Effect Calculation
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Attributes
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle
 +
|-
 +
|style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks.
 +
|style="text-align:center;"| = (33 + skill level * 4,5)
 +
|style="text-align:center;"| blocking count = (skill level * 5)
 +
movement speed = -(mspd * 1 - 0.1 * skill level)
 +
|style="text-align:center;"| 76 sec
 +
|style="text-align:center;"| 5
 +
|style="text-align:center;"| 1
 +
|-
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" |
 +
|-
 +
|style="text-align:center;"| none  •
 +
|style="text-align:center;"| no
 +
|style="text-align:center;"| self
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"|
 +
|-
 +
!colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes
 +
|-
 +
|colspan="9" style="text-align:center;"| none
 +
|-
 
</tab>
 
</tab>
<tab name="Flare Shot">{|class="wikitable" style="width: 800px; background:transparent; "
+
 
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Skill
+
<tab name="Cloaking">{|class="wikitable" style="width: 100%; background:transparent; "
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Max Level
+
!rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_cloaking.png|40px]]
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Type
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | SP-Consumption
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Cooldown
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Effect Calculation
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Attributes
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle
 +
|-
 +
|style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks.
 +
|style="text-align:center;"| = (33 + skill level * 4,5)
 +
|style="text-align:center;"| blocking count = (skill level * 5)
 +
movement speed = -(mspd * 1 - 0.1 * skill level)
 +
|style="text-align:center;"| 76 sec
 +
|style="text-align:center;"| 5
 +
|style="text-align:center;"| 1
 +
|-
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" |
 +
|-
 +
|style="text-align:center;"| none  •
 +
|style="text-align:center;"| no
 +
|style="text-align:center;"| self
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"|
 +
|-
 +
!colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes
 +
|-
 +
|colspan="9" style="text-align:center;"| none
 +
|-
 
</tab>
 
</tab>
<tab name="Cloaking">{|class="wikitable" style="width: 800px; background:transparent; "
+
 
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Skill
+
<tab name="Perspective Distortion">{|class="wikitable" style="width: 100%; background:transparent; "
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Max Level
+
!rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_undistance.png|40px]]
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Type
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | SP-Consumption
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Cooldown
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Effect Calculation
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Attributes
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle
 +
|-
 +
|style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks.
 +
|style="text-align:center;"| = (33 + skill level * 4,5)
 +
|style="text-align:center;"| blocking count = (skill level * 5)
 +
movement speed = -(mspd * 1 - 0.1 * skill level)
 +
|style="text-align:center;"| 76 sec
 +
|style="text-align:center;"| 5
 +
|style="text-align:center;"| 1
 +
|-
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" |
 +
|-
 +
|style="text-align:center;"| none  •
 +
|style="text-align:center;"| no
 +
|style="text-align:center;"| self
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"|
 +
|-
 +
!colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes
 +
|-
 +
|colspan="9" style="text-align:center;"| none
 +
|-
 
</tab>
 
</tab>
<tab name="Perspective Distortion">{|class="wikitable" style="width: 800px; background:transparent; "
+
 
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Skill
+
<tab name="Scan">{|class="wikitable" style="width: 100%; background:transparent; "
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Max Level
+
!rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_splitarrow.png|40px]]
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Type
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | SP-Consumption
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Cooldown
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Effect Calculation
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Attributes
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle
 +
|-
 +
|style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks.
 +
|style="text-align:center;"| = (33 + skill level * 4,5)
 +
|style="text-align:center;"| blocking count = (skill level * 5)
 +
movement speed = -(mspd * 1 - 0.1 * skill level)
 +
|style="text-align:center;"| 76 sec
 +
|style="text-align:center;"| 5
 +
|style="text-align:center;"| 1
 +
|-
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" |
 +
|-
 +
|style="text-align:center;"| none  •
 +
|style="text-align:center;"| no
 +
|style="text-align:center;"| self
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"|
 +
|-
 +
!colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes
 +
|-
 +
|colspan="9" style="text-align:center;"| none
 +
|-
 
</tab>
 
</tab>
<tab name="Scan">{|class="wikitable" style="width: 800px; background:transparent; "
+
 
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Skill
+
<tab name="Split Arrow">{|class="wikitable" style="width: 100%; background:transparent; "
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Max Level
+
!rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_camouflage.png|40px]]
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Type
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | SP-Consumption
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Cooldown
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Effect Calculation
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Attributes
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level
</tab>
+
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle
<tab name="Split Arrow">{|class="wikitable" style="width: 800px; background:transparent; "
+
|-
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Skill
+
|style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks.
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Max Level
+
|style="text-align:center;"| = (33 + skill level * 4,5)
!style="border: 1px solid #2b4c6a; background-color:#5799d4; width: 100px; height: 17px; color: white;" | Type
+
|style="text-align:center;"| blocking count = (skill level * 5)
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | SP-Consumption
+
movement speed = -(mspd * 1 - 0.1 * skill level)
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Cooldown
+
|style="text-align:center;"| 76 sec
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Effect Calculation
+
|style="text-align:center;"| 5
!style="border: 1px solid #2b4c6a; background-color:#5799d4; height: 17px; color: white;" | Attributes
+
|style="text-align:center;"| 1
 +
|-
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type
 +
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" |
 +
|-
 +
|style="text-align:center;"| none  •
 +
|style="text-align:center;"| no
 +
|style="text-align:center;"| self
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"| none
 +
|style="text-align:center;"|
 +
|-
 +
!colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes
 +
|-
 +
|colspan="9" style="text-align:center;"| none
 +
|-
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>
  
 
== Builds ==
 
== Builds ==

Revision as of 19:25, 19 August 2016

Scout
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Job NPC Scout Master
Starting Rank 4
Weapons {{{WeaponIcons}}}
Max Circle 3

Scouts specialize in reconnaissance and infiltration. They use stealth to hide themselves and convey the enemy's situation to allies for an advantage in battle.

Story

Quest

Circle 1 Advancement

Circle 2 Advancement

Circle 3 Advancement

Skills and Attributes

Icon scout camouflage.png Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. = (33 + skill level * 4,5) blocking count = (skill level * 5)

movement speed = -(mspd * 1 - 0.1 * skill level)

76 sec 5 1
Stance Mount Target Element Type Gem
none • no self none none
Attributes
none
Icon scout fluflu.png Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Fires a musical arrow to a target. Enemies nearby the target will be afflicted with [Fear]. = (30 + skill level * 5) attack = 149.7 + ( skill level - 1 ) * 36.9

duration = ( 8 + skill level * 0.2 ) enemy count = 5

61 sec 15 1
Stance Mount Target Element Type Gem
Two-hand Bow • BowShield • BowDagger • BowPistol • BowCannon no on enemy Melee.png Missile.png Gem Yonazolem.png
Attributes
Icon scout fluflu enhance.png

Increases the damage dealt on an enemy with [Flu Flu] by 1% per attribute level.

Icon scout fluflu debuffcount.png

Increases the number of enemies influenced by [Flu Flu] by 1 per attribute level. Increase the SP-Consumption by 5 SP. Increase the Cooldown by 5 seconds.

Icon scout flareshot.png Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. = (33 + skill level * 4,5) blocking count = (skill level * 5)

movement speed = -(mspd * 1 - 0.1 * skill level)

76 sec 5 1
Stance Mount Target Element Type
none • no self none none
Attributes
none
Icon scout cloaking.png Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. = (33 + skill level * 4,5) blocking count = (skill level * 5)

movement speed = -(mspd * 1 - 0.1 * skill level)

76 sec 5 1
Stance Mount Target Element Type
none • no self none none
Attributes
none
Icon scout undistance.png Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. = (33 + skill level * 4,5) blocking count = (skill level * 5)

movement speed = -(mspd * 1 - 0.1 * skill level)

76 sec 5 1
Stance Mount Target Element Type
none • no self none none
Attributes
none
Icon scout splitarrow.png Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. = (33 + skill level * 4,5) blocking count = (skill level * 5)

movement speed = -(mspd * 1 - 0.1 * skill level)

76 sec 5 1
Stance Mount Target Element Type
none • no self none none
Attributes
none
Icon scout camouflage.png Description SP-Consumption Effect Calculation Cooldown Max Level Circle
Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. = (33 + skill level * 4,5) blocking count = (skill level * 5)

movement speed = -(mspd * 1 - 0.1 * skill level)

76 sec 5 1
Stance Mount Target Element Type
none • no self none none
Attributes
none

Builds