Difference between revisions of "Scout"
From Tree of Savior Wiki
(→Skills and Attributes) |
(→Skills and Attributes) |
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<tabs> | <tabs> | ||
<tab name="Camouflage">{|class="wikitable" style="width: 100%; background:#fcfcfc; " | <tab name="Camouflage">{|class="wikitable" style="width: 100%; background:#fcfcfc; " | ||
− | !rowspan="8" style="border: 0px solid # | + | !rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_camouflage.png|40px]] |
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description | ||
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption | ||
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation | ||
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown | ||
− | |||
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level | ||
!style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle | ||
Line 47: | Line 46: | ||
|style="text-align:center;"| blocking count = (skill level * 5) | |style="text-align:center;"| blocking count = (skill level * 5) | ||
movement speed = -(mspd * 1 - 0.1 * skill level) | movement speed = -(mspd * 1 - 0.1 * skill level) | ||
− | |style="text-align:center;"| 76 | + | |style="text-align:center;"| 76 sec |
− | |||
|style="text-align:center;"| 5 | |style="text-align:center;"| 5 | ||
|style="text-align:center;"| 1 | |style="text-align:center;"| 1 | ||
|- | |- | ||
− | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance |
− | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount |
− | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target |
− | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element |
− | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type |
− | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Gem | |
− | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: | ||
|- | |- | ||
|style="text-align:center;"| none • | |style="text-align:center;"| none • | ||
− | |style="text-align:center;"| | + | |style="text-align:center;"| no |
− | |style="text-align:center;"| | + | |style="text-align:center;"| self |
− | |style="text-align:center;"| | + | |style="text-align:center;"| none |
− | |style="text-align:center;"| | + | |style="text-align:center;"| none |
− | |||
|style="text-align:center;"| | |style="text-align:center;"| | ||
|- | |- | ||
Line 71: | Line 67: | ||
|- | |- | ||
|colspan="9" style="text-align:center;"| none | |colspan="9" style="text-align:center;"| none | ||
+ | |- | ||
+ | </tab> | ||
+ | |||
+ | <tab name="Flu Flu">{|class="wikitable" style="width: 100%; background:transparent; " | ||
+ | !rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_fluflu.png|40px]] | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle | ||
+ | |- | ||
+ | |style="text-align:center;"| Fires a musical arrow to a target. Enemies nearby the target will be afflicted with [Fear]. | ||
+ | |style="text-align:center;"| = (30 + skill level * 5) | ||
+ | |style="text-align:center;"| attack = 149.7 + ( skill level - 1 ) * 36.9 | ||
+ | duration = ( 8 + skill level * 0.2 ) | ||
+ | enemy count = 5 | ||
+ | |style="text-align:center;"| 61 sec | ||
+ | |style="text-align:center;"| 15 | ||
+ | |style="text-align:center;"| 1 | ||
+ | |- | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Gem | ||
+ | |- | ||
+ | |style="text-align:center;"| Two-hand Bow • BowShield • BowDagger • BowPistol • BowCannon | ||
+ | |style="text-align:center;"| no | ||
+ | |style="text-align:center;"| on enemy | ||
+ | |style="text-align:center;"| [[image:melee.png|24px]] | ||
+ | |style="text-align:center;"| [[image:missile.png|24px]] | ||
+ | |style="text-align:center;"| [[image:Gem_Yonazolem.png|50px]] | ||
+ | |- | ||
+ | !colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes | ||
+ | |- | ||
+ | |colspan="3" style="text-align:center; width: 50% "| [[image:icon_scout_fluflu_enhance.png|40px|link="Flu_Flu:_Enhance"]]<br> | ||
+ | Increases the damage dealt on an enemy with [Flu Flu] by 1% per attribute level. | ||
+ | |colspan="3" style="text-align:center; width: 50% "| [[image:icon_scout_fluflu_debuffcount.png|40px|link="Flu_Flu:_Debuff_Count"]] | ||
+ | Increases the number of enemies influenced by [Flu Flu] by 1 per attribute level. Increase the SP-Consumption by 5 SP. Increase the Cooldown by 5 seconds. | ||
|- | |- | ||
</tab> | </tab> | ||
− | <tab name=" | + | |
− | !style="border: | + | <tab name="Flare Shot">{|class="wikitable" style="width: 100%; background:transparent; " |
− | !style="border: | + | !rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_flareshot.png|40px]] |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level |
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle | ||
+ | |- | ||
+ | |style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. | ||
+ | |style="text-align:center;"| = (33 + skill level * 4,5) | ||
+ | |style="text-align:center;"| blocking count = (skill level * 5) | ||
+ | movement speed = -(mspd * 1 - 0.1 * skill level) | ||
+ | |style="text-align:center;"| 76 sec | ||
+ | |style="text-align:center;"| 5 | ||
+ | |style="text-align:center;"| 1 | ||
+ | |- | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | | ||
+ | |- | ||
+ | |style="text-align:center;"| none • | ||
+ | |style="text-align:center;"| no | ||
+ | |style="text-align:center;"| self | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| | ||
+ | |- | ||
+ | !colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes | ||
+ | |- | ||
+ | |colspan="9" style="text-align:center;"| none | ||
+ | |- | ||
</tab> | </tab> | ||
− | <tab name=" | + | |
− | !style="border: | + | <tab name="Cloaking">{|class="wikitable" style="width: 100%; background:transparent; " |
− | !style="border: | + | !rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_cloaking.png|40px]] |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level |
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle | ||
+ | |- | ||
+ | |style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. | ||
+ | |style="text-align:center;"| = (33 + skill level * 4,5) | ||
+ | |style="text-align:center;"| blocking count = (skill level * 5) | ||
+ | movement speed = -(mspd * 1 - 0.1 * skill level) | ||
+ | |style="text-align:center;"| 76 sec | ||
+ | |style="text-align:center;"| 5 | ||
+ | |style="text-align:center;"| 1 | ||
+ | |- | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | | ||
+ | |- | ||
+ | |style="text-align:center;"| none • | ||
+ | |style="text-align:center;"| no | ||
+ | |style="text-align:center;"| self | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| | ||
+ | |- | ||
+ | !colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes | ||
+ | |- | ||
+ | |colspan="9" style="text-align:center;"| none | ||
+ | |- | ||
</tab> | </tab> | ||
− | <tab name=" | + | |
− | !style="border: | + | <tab name="Perspective Distortion">{|class="wikitable" style="width: 100%; background:transparent; " |
− | !style="border: | + | !rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_undistance.png|40px]] |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level |
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle | ||
+ | |- | ||
+ | |style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. | ||
+ | |style="text-align:center;"| = (33 + skill level * 4,5) | ||
+ | |style="text-align:center;"| blocking count = (skill level * 5) | ||
+ | movement speed = -(mspd * 1 - 0.1 * skill level) | ||
+ | |style="text-align:center;"| 76 sec | ||
+ | |style="text-align:center;"| 5 | ||
+ | |style="text-align:center;"| 1 | ||
+ | |- | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | | ||
+ | |- | ||
+ | |style="text-align:center;"| none • | ||
+ | |style="text-align:center;"| no | ||
+ | |style="text-align:center;"| self | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| | ||
+ | |- | ||
+ | !colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes | ||
+ | |- | ||
+ | |colspan="9" style="text-align:center;"| none | ||
+ | |- | ||
</tab> | </tab> | ||
− | <tab name=" | + | |
− | !style="border: | + | <tab name="Scan">{|class="wikitable" style="width: 100%; background:transparent; " |
− | !style="border: | + | !rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_splitarrow.png|40px]] |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level |
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle | ||
+ | |- | ||
+ | |style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. | ||
+ | |style="text-align:center;"| = (33 + skill level * 4,5) | ||
+ | |style="text-align:center;"| blocking count = (skill level * 5) | ||
+ | movement speed = -(mspd * 1 - 0.1 * skill level) | ||
+ | |style="text-align:center;"| 76 sec | ||
+ | |style="text-align:center;"| 5 | ||
+ | |style="text-align:center;"| 1 | ||
+ | |- | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | | ||
+ | |- | ||
+ | |style="text-align:center;"| none • | ||
+ | |style="text-align:center;"| no | ||
+ | |style="text-align:center;"| self | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| | ||
+ | |- | ||
+ | !colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes | ||
+ | |- | ||
+ | |colspan="9" style="text-align:center;"| none | ||
+ | |- | ||
</tab> | </tab> | ||
− | <tab name=" | + | |
− | !style="border: | + | <tab name="Split Arrow">{|class="wikitable" style="width: 100%; background:transparent; " |
− | !style="border: | + | !rowspan="8" style="border: 0px solid #000000; background-color:#5799d4; width: 50px; height: 17px; color: white;" | [[Image:icon_scout_camouflage.png|40px]] |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Description |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | SP-Consumption |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 200px; height: 17px; color: white;" | Effect Calculation |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Cooldown |
− | !style="border: | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Max Level |
− | + | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Circle | |
− | + | |- | |
− | !style="border: | + | |style="text-align:center;"| Hide yourself in an empty barrel to prevent attention from enemies. In this state, you are unaffected by a certain amount of physical attacks. |
− | !style="border: | + | |style="text-align:center;"| = (33 + skill level * 4,5) |
− | !style="border: | + | |style="text-align:center;"| blocking count = (skill level * 5) |
− | !style="border: | + | movement speed = -(mspd * 1 - 0.1 * skill level) |
− | !style="border: | + | |style="text-align:center;"| 76 sec |
− | !style="border: | + | |style="text-align:center;"| 5 |
− | !style="border: | + | |style="text-align:center;"| 1 |
+ | |- | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 250px; height: 17px; color: white;" | Stance | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Mount | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Target | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Element | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | Type | ||
+ | !style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 75px; height: 17px; color: white;" | | ||
+ | |- | ||
+ | |style="text-align:center;"| none • | ||
+ | |style="text-align:center;"| no | ||
+ | |style="text-align:center;"| self | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| none | ||
+ | |style="text-align:center;"| | ||
+ | |- | ||
+ | !colspan="9" style="border: 0px solid #2b4c6a; background-color:#5799d4; width: 50px; height: 17px; color: white;" | Attributes | ||
+ | |- | ||
+ | |colspan="9" style="text-align:center;"| none | ||
+ | |- | ||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
== Builds == | == Builds == |
Revision as of 19:25, 19 August 2016
Scout | |
---|---|
Error creating thumbnail: Unable to save thumbnail to destination Error creating thumbnail: Unable to save thumbnail to destination | |
Job NPC | Scout Master |
Starting Rank | 4 |
Weapons | {{{WeaponIcons}}} |
Max Circle | 3 |
Scouts specialize in reconnaissance and infiltration. They use stealth to hide themselves and convey the enemy's situation to allies for an advantage in battle.