Difference between revisions of "Controls"

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(Controller)
(Keyboard)
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F1<br>
 
F1<br>
 
F2<br>
 
F2<br>
 +
F9<br>
 
M<br>
 
M<br>
 
|style="height: 60px;vertical-align:top;padding-left: 20px; text-align:left;"|  
 
|style="height: 60px;vertical-align:top;padding-left: 20px; text-align:left;"|  
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Open stats window.<br>
 
Open stats window.<br>
 
Open inventory.<br>
 
Open inventory.<br>
 +
Open companion window.<br>
 
Render the minimap in full screen.<br>
 
Render the minimap in full screen.<br>
 
|}
 
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Revision as of 18:40, 22 October 2015

Introduction

Tree of Savior offers three control schemes. The player can choose their preferred mode in the options menu.

Modes

Keyboard

This is the original and default control mode. Most of the interaction will be done using the keyboard, this includes movements and skill aiming. The mouse will only be used to interact with the user interface.

Keys Explanation

←↑→↓ Arrows
Space
Z
X
C
QWERTYUIOP
ASDFGHJKL;
Enter
Backspace
F1
F2
F9
M

Character movements.
Interact with NPCs, skip dialogs.
Basic attack.
Jump.
Block (shield), melee attack (staff) and usage of artefact/off-hand weapons.
Top action bar hotkeys (skills, consumables etc.)
Bottom action bar hotkeys.
Open and send text input (user chat).
Teleport back to quest giver NPC after you completed their quest.
Open stats window.
Open inventory.
Open companion window.
Render the minimap in full screen.

Mouse & Keyboard

Works similarly to keyboard mode but allows the usage of the mouse to move, attack and aim skills. This mode is recommended for ranged classes.

Controller

Allows the use of a Xbox 360 compatible gamepad to control the character, as well as some menu elements. Keyboard and mouse will still be needed to chat and interact with most of the user interface. This mode is recommended for melee classes.



--Musteque (talk) 10:57, 22 October 2015 (CEST)